Tag Archives: Game Development

Motivation, Malaise and Depression

Jonathan Blow did a talk about how he manages his psychology when working on long game and software development projects. It is very interesting to hear about these topics from someone in the game development industry. I have always found the mind and psychology interesting.  I often time try to examine and understand my own thoughts Continue Reading »

HandmadeCon 2016

Here is a collection of all the HandmadeCon 2016 videos I could find. Update 9-25-2017: Casey Muratori‏ has released official videos from the event so I have updated the list here. Compression Compression Followup Asset Systems and Scalability Technical Direction at Blizzard Large-scale Systems Architecture Emily Scherb: Anatomy and Health for Programmers History of Texture Continue Reading »