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Wizard Rescue

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Wizard Rescue

A game made in less than 48 hours for the Ludum Dare 32 contest. This is my second ever game jam. This time I spent more time on the art but I think maybe that caused the game play to not be as good. But I’m happy with what I did in 48 hours. The Continue Reading »

This entry was posted in Games and tagged My Games on April 19, 2015 by Zack.

Snow Invasion

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Snow Invasion Hero

A game made in less than 48 hours for the Ludum Dare 31 contest. This was also my first game jam. It was a lot of fun and kind of tough fitting everything into 48 hours. The snow realm is invading the fire realm. It is your job to stop the invasion and save your Continue Reading »

This entry was posted in Games and tagged My Games on December 7, 2014 by Zack.

CppCon 2014: Data-Oriented Design and C++

Mike Acton is a game developer who specializes in game engine programming. Here is one of his talks at CppCon. He has also spoken at HandmadeCon 2015. CppCon 2014: Mike Action “Data-Oriented Design and C++”

This entry was posted in Technology and tagged C++, Talks on September 29, 2014 by Zack.

Arduino Arc Reactor

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Arduino Arc Reactor

Here is an Arduino Arc Reactor I was for Halloween. It has a potentiometer that you turn to switch the mode of the LEDs from flicker, pulse, or solid. I used an Arduino to program the ATTiny85. Ones I finished it I ended up giving it to a friend. So I am not 100% sure Continue Reading »

This entry was posted in Technology and tagged Electronics, My Projects, Open Source on April 7, 2014 by Zack.

Mysteries of Memory Management Revealed

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This is an excellent talk by Mark Russinovich about how Windows deals with memory. I would recommend any IT person at least have a basic understanding of how Windows memory management works. The talk goes over virtual memory and physical memory. How Processes and the Windows OS uses this memory. How to size a paging Continue Reading »

This entry was posted in Technology and tagged Talks, Windows on May 19, 2011 by Zack.

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